We designed and built a mobile virtual reality tracking system based on the Lighthouse tracking system developed by Valve. The Lighthouse tracking system uses a base station that fires infrared light in three distinct ways. The base station starts with a flash that hits all the infrared sensors simultaneously and follows with a vertical or horizontal sweep. Sensors mounted onto the Samsung Gear VR headset provide positional tracking data based off of the base stations infrared firing pattern. Timing data, for the infrared sensors, is collected using a microcontroller and sent to a computer via UDP packet over Wi-Fi. Unity, a gaming engine, uses this data to update the user position within the virtually generated environment.
Brady Riddle - email@example.com
Sam Jungert - firstname.lastname@example.org